package com.example.snakechase
data class Player(
var x: Float,
var y: Float,
var speed: Float = 10f
) {
fun move(dx: Float, dy: Float) {
x += dx * speed
y += dy * speed
}
}class Snake(
var x: Float,
var y: Float,
var speed: Float = 6f
) {
fun chase(player: Player) {
if (player.x > x) x += speed
if (player.x < x) x -= speed
if (player.y > y) y += speed
if (player.y < y) y -= speed
}
}